Details
Nothing to say, yet
Big christmas sale
Premium Access 35% OFF
Details
Nothing to say, yet
Comment
Nothing to say, yet
The speaker is grateful for the audience's time to review their proposal on studying the rhetoric of video games. They are interested in understanding the devices that make certain games rhetorically effective, particularly those where dialogue influences gameplay. They want to explore how player engagement affects the rhetorical message and lessons conveyed by these games. Hello, everyone. Thank you for taking time out of your busy day to take a look at my proposal. For my proposal, I'm really interested in studying the rhetoric of video games and the devices that make certain games rhetorically effective and others that do not have those aspects and are rhetorically ineffective. I am specifically interested in the sect of games in which dialogue specifically impacts your gameplay and want to understand more how that player engagement plays a role in the actual rhetorical message and lessons taken from that game.