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Dungeons & Dragons is not just a game, but also a safe space for self-expression. In this mini-campaign, two characters named Sandra and Crosby face challenges and meet new people that help them discover more about themselves. D&D has been a haven for marginalized individuals and outcasts for many years. Join us as we explore how this game allows people to freely express their identity. Home can mean multiple things. It's a specific place, yes, but it is also a feeling. Feeling safe enough to express yourself with others is at the core of a successful Dungeons & Dragons campaign. A player also cannot survive without their party, and a party cannot survive without a good DM. D&D has been around for decades. As an outlet for the outcast, and a safe haven for the marginalized, come with us, dorks and dummies, as we explore this game through our very own mini-campaign. This episode, Origins, Exploring Identity, followed by Sandra and Crosby, a rogue and bard thrown together in the middle of nowhere trying to find their way home. They meet new people from all walks of life, and face countless challenges that each help to reveal new pieces of themselves. Follow us as we explore how D&D gives people a safe space to express their identity.