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Descent into Avernus - Part 1 - Chapter 5 - Under the Villa

Descent into Avernus - Part 1 - Chapter 5 - Under the Villa

Chris RyceChris Ryce

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Amarik hands out a pair of magical oars to the group, which paddle on their own but need to recharge. The group discusses the rarity of such items and their potential use. They are in the Van Thamper Villa cellar, where they are ambushed by spine devils. The devils are defeated and Amarik tries to flee but is stopped by Raya. The group decides to interrogate Amarik about the devils and their association with the Van Thampers. They also discover a room filled with food and drinks. All right, 485, and I'll move you guys to where we are at. Spear, gain a level, by the way. Here's your magic item, a pair of oars. They're metal, the handles have runes engraved on them, and they paddle on their own, tiring after a while. Congratulations. Are they full-sized oars? They are full-sized oars. They are bigger than you. Great. Take them or leave them. They paddle on their own, tiring after a while. I let them paddle themselves out to the middle of the lake and then fall. They're on their own now, paddlies. Paddle for X hours, X uses. Once exhausted, the oars need to recharge. Isn't that magic? What the fuck? Who thinks this shit up? It's awesome that there's a thousand of these. No kidding. It's really awesome that there's like a 1 in 10,000 chance that you'll ever be able to use it. Yeah. Are they called? I just called oars with metal handles. I will make a note of it. I guess they'll probably be decoration back at the lodge. Yeah. For now, until they come into use. And I'll say, goddamn, I left those things back at the lodge. Someday I'll have a bag of holding and then they'll be with me wherever I go. Palladine the King. Like always looking through your luggage, trying to look past these fucking oars. Yeah, yeah. Well, they're yours now. They're cursed oars. I can never get rid of them. You throw them away and they, you wake up and they're in your bed. They follow me around like the, uh, the sorcerer's apprentice. Okay. So spear, are you up to date? You guys, uh, ambushed Americ. Um, and Aaron Spear. Uh, I'm here. Hey, also, um, there was gold distributed last week. You don't want to add to your gold pile. Uh, two 26. Cool. Yup. No, you got it. Did you guys, I can't, it's not written, but I feel like you guys did something to Americ, like cast friends or something. Charm. Charm. Was it charm? Yeah. Was it in the, it's not in the ramp. No, I'm only halfway through it. Oh, okay. Okay. Okay. I'm like literally on that part. Gotcha. Okay. So you charmed Americ, uh, and he escorted you to the van, Van Thamper Villa. Of which you guys headed right to the basement. Do you guys know what you're here for? And who you're here with? Uh, again, I'm, uh, I'm getting my bearings here. Yeah. No worries. We're I forgot. You guys are here at the Van Thamper Villa for the mother. Aren't we? Oh yeah. For the partly because the, the Van Thampers seem to be associating with devils. Um, Rayya Mansel Morn is here, uh, trying to find Thavis Creek, the overseer for El Turel, who was cited with the Van Thampers. Uh, spirit Rayya right here is an NPC, a, uh, I was here a few weeks ago. I don't remember. You remember her? Oh, okay. Perfect. She's joined up for now. She was like the timid girl that was from the town that disappeared. Yep. And now we're looking, she, she's tracking down Thavis Creek, the overseer for El Turel. Yep. Ooh, suspecting here. Anyway, uh, here we are in a cellar, four pillars, brace the 10 foot high vaulted ceiling of this dry cellar. The walls of which are aligned with a dozen, uh, dozen barrels on wooden braces. We're in the sides. Half the barrels have brass spigots tapped into them. The room also contains two stacks of wooden crates, one in the middle of the room and another by the south wall. All right. So, so we, where did, where did we come? We came from downstairs. The stairs there. Yeah. All right. Amarick, uh. Can you copy paste that? Uh, the scripty there doesn't quite cut it. Boop, boop. Boop. Thanks. No problem. It's probably because I stumble on the words too. Amarick kind of, uh, motions towards all the barrels and whatnot and says, uh, got all kinds of dried meat, bread, cheese, assorted foodstuffs here for the, uh, the house. All right. Pause. Spear, as you move into the room, three things jump out. Oh. I was only getting myself some meat. Boom. That's all roll initiative as three spine devils. Oh, shit. They look familiar. Yeah. I know when you, I guess, uh, with the macros, you still have to, uh, roll your initiative by clicking on your icon. My, that was actually a 10. Everyone in? Yeah. All right. Descending. All right, unfortunately with that one, a happy three. Amarick, uh, dreams and says, uh, we're friendly. We're friendly. And runs up the stairs. Away. And Raya is kind of trying to chase after him and grabs him. Uh, and now it's you guys. Paladin, you're up. Um, are they looking at us? Like we're friendly? I am assuming not. You're assuming not. They're trying to ambush you. And they, they basically count out of the crates, right? Uh, sorry. I'm trying to read what this spell does real quick. Oh, I'm going to cast. If I get hit while concentrating while doing a concentration spell, do I drop it? Or do I have to roll to keep concentrating? You have to roll constitution saving throw. Okay. Uh, it is against, uh, let me just. I'm just going to smack this dude. Uh, 10 misses. I believe it's just, uh, is it just your spell thing? Oh, so this is kind of bad news. Uh, when you take damage, you must make a constitution saving throw of DC 10 or half the damage taken, whichever is higher. I don't know. Interesting. I thought it was 10. So yeah, um, you could potentially get hit with like a 50. So 14 hits you? No. Okay. He, uh, lashes at you with his tail. And his bite, the, the guy up here. Flanks you. Cheater. Yep. Goes for the bite 18. Yeah. That's, uh, Oh wait, no. Nine. It was, it was, didn't hit you. No. The next one is a nine as well. Luna. What are these things again? Find themes, bind devil, bind B I N D spine, spine devil. Same as before. Yep. I'll buy, you know, getting them in here by any little fellas. Yeah, I got, I think I got that. Okay. Um, Oh, is that the whole time? Give you the whole. Give you the whole, is that just a handout? Is that the whole character? It does have a bunch of stuff underneath it. What's it say? Infernal hierarchy. Oh, did you get rid of that? You didn't give us. Yeah. You gave us everything about it. You know, it's fine. Don't worry about it. Yeah. Maybe the handout. Um, I want to do, uh, let's see, I want to come over. To here and cast. Moon fire. Where you said that main bar on, I'm going to do it on this guy. Okay. Yeah. That ties it. So. Move on. Yeah, the fuck. Yeah. Eric. All right. Well, uh, whoa. Shit. Jump up here and I'm going to. All right. I do my freezing weapon. Lail. Okay. One sec. Okay. Somebody putting the time out. Okay. All right. 14 hits. All right. I don't think he does. Nope. Perfect. Yeah, it's killed them. Okay. And then I will. I'll move. How big is this barrel? Which one? This one here. It's not as big as you, but it's like a, uh, a fairly normal K. Yeah, I won't be able to. Yeah, I'm not going to be able to stand on it. So what I think I'm going to do is I am going to occupy the space that you allow me. But what I'm going to do is I'm going to put like. My one leg up on the barrel with my other leg down and be like in ready to swing my flail. Okay. Okay, cool. That's me. This guy goes here, tries to bite you. Corbin rolls a nine, tries to hit you. 21. Okay. You hit with a spine of his tail, taking six piercing damage and five fire damage. All right. Yeah. Sorry, I muted myself. Okay, 14 slashing. Okay. And that's the end of my turn. All right. Americ and Raya. Emerick gets tossed down the stairs. Look out there, guy. And Raya marches him back. Paladin. How big are these guys? Uh, they're 150 plus pounds. Oh, yeah. Yeah, they're big boys. Okay. Um, I'm going to shift on up here. And great access to it on the bottom. Okay. This guy? Yeah. Yep. That's good. He's dead. Great. Yo, wall up them. And then I'll go back over here. All right, Una. Me again? All right, let's try mind sliver. Yeah, DC 14 with intelligence. All right. Save. Intelligence. Submit. He rolled a one. Oh, his mind explodes with slivers. Um, yeah, so he does six damage and a, uh, he he's. Uh, oh, he's got a negative to his next saving throw by the next turn. Yeah. All right. So, yeah, he subtracts a 1d4 from his next saving throw after the psych damage and that's it. Eric. All right. I'll make sure I step down hard on the skull of the. I'll make sure I step down hard on the skull of the devil. I'm just standing over. And. 160. Oh, yeah. It's gone. He dies. All right. I'll turn clear. Raya marches Americ back in kind of sits him down and then she's like, uh, what the fuck's going on here? Americ hands up basically says, uh, I don't come down here often. I'm not really allowed down here. I think what you're looking for is down here and I'd like to go. I'd like to just leave you. Be on my way. I've got a bottle of whiskey up in my room that I want to get to. If you don't mind. How much longer is he charmed for? Uh, it's an hour term, if I remember correctly. And you probably got another half hour at least. Okay. I'm going to, I'm going to vote that we let him not go. Otherwise, uh, there's a good chance. He might write us out. Okay. Raya nods and, uh, offers to escort him around. He is like his keeper. Sounds good to me. Let's check these spine devils. See if they have anything besides cloaks. Yeah, they don't, they've got, uh, they don't really. These are nudist devils. Yeah. Again, like they're just definitely creatures. We can't even get like a matching cloak that. No, they kind of just disintegrate away. These ones aren't wearing cloaks. That was just because they were outdoors. Hiding the fact. But in this room, there's a lot of like, uh. Ale and dry meat, dried meat, cheeses, other assorted food stuffs. Be able to feed, feed you guys for years and years. Well, maybe that lasts for years and years. No, no, no, no, no. Lasts for a while. Like there's water in some of these barrels and there's ale in some. So you could sustain you guys for a long time, but. I don't think you can always want to live in this room. No. Ask, let's ask old Amrik. What are you doing with demons? What's up with that? All right. Well, he is charmed currently, so he's going to be pretty forthright. Um, what we're doing is trying to destabilize. Baldur's Gate so mother can take control. Um, the flaming fist. I've been a thorn in our side, so her goal was to remove. The original Duke of Baldur's Gate by sending him to El Toro. Where things are happened, things have happened. And then so discourse in Baldur's Gate through. Demons, devils, the dead three. Do you know what happened when the companion light fell to El Toro? Felt the earth, the second era. I loan, I'm a loan shark that. Habits, the low, the low lantern. I, this is high level stuff. I don't deal with. Mother has her own methods. And plots. Who's your mother's right hand man? Uh, she doesn't really have a right hand man. He is kind of her own woman. She has people in their own council. Yeah. Who's who? Who does she contact? Who does she contact in the? The devil world. To bring these. Creatures to Baldur's Gate. Yeah, you're here in the hallway. Hey, who are you guys? Ah, two people, two cloaked figures. Wander closer. Amrek got. Tell them who we are, Amrek. Yeah, Amrek, help us. All right, Amrek comes forward and says, uh, we're, uh, and the two cultists kind of cut them off and say, listen here, boy, you're not allowed down here. And he kind of gets all a little like. Guy and, you know, his pompous attitude kind of. Fades away and he kind of just nods. We determined that these guys are cultists then at this point. Yeah. OK, I'm going to make my way over to them and. Kind of distract them with my hand saying, hey, hey, sorry, we we got lost. We're just looking for some food and drink. And Amrek suggested the basement. That's all. And. As I approach them. I'd like to like to do like a surprise attack with my axe and fucking kill. All right, well, let's roll for initiative. He took the initiative here, so. Uh. It's a surprise around if you can roll a good deception check, Jah. OK. Deception. You roll a good deception check. I'll let you get this first hit. OK. Deception. Oh, it's minus one. Twelve. It's not the worst. Ha ha ha. It's not the worst. Everyone is pretty good. One, two, three, four, one, two. Uh, Raya. Eighteen. Descending. Go ahead. Go ahead, Jah. All right. Where are these guys? I can't see them here. Well, they're over here in the hallway. OK, yes, I make my way past past Amrek here. And I'll take a swing at this fellow right here. OK. Fourteen to hit. Fourteen is good. Four slashing. Oh, my God. I thought you were going to kill him. So, yeah, you get him. But that's that's about it. Uh, Raya, do you have anything? Well, uh, tries to hit him with a crossbow through you. And does hit him. But he's not dead yet. Paladin. Yeah, uh, come up and I'll swing at the southern one. OK, yeah, he's dead. All right. It was only just 12 damage. Yes, he was almost. And then I'll scooch my way onto the back. By going down and over. OK. Uh, that cultist. Is going to slash at you with the scimitar. Roll the 20. OK. For three damage. And then he's going to try to get away. Oh, he'd be going this way. So, Gim and Paladin get an attacker of opportunity as he tries to escape. Ain't going nowhere, baby. So, ten's a miss. Ten again. Ten's a miss. All right. So, you guys miss one. All right, he's running down the hall. No! Trying to get back up. You assume. Una! Five. Ten. Fifteen. Twenty. Twenty-five. Thirty. And let's see. How about, let's magic him this whole time. So, all three missiles. Did it press? Yep. I didn't hear it. I see it. Five force. Yeah, five force. All three on him. So, 15. That's enough. Let me get a picture of this real quick. Uno with the clutch. Well, you know, you had to go with magic missile because that doesn't have a reset or a check. Yeah, it never misses, right? At least I don't think it misses. No, it doesn't. No, it never misses and there's no saving throw. All right, you guys stopped the patrolling dragon cultists from raising the alarm. Yay! Congratulations! Let's see here. So, yeah, this tunnel has a stream of water that kind of follows along a path. Uh. Smooth stone trenches cut into the floor channel water and waste. These trenches are four feet wide, three feet deep, with arcing stone bridges spanning them at irregular intervals. I'm going to do a little copy and paste here. I'm going to just delete one little thing. Not that it's a big deal. Just where the water is going. Okay. So, combat's over. Feel free to figure out what you guys want to accomplish next. Let me check this basement over for like traps or maybe anything hidden or delicious. What were these little green things again? Yep, those are hanging lanterns, I think. Oh, okay. Yeah. Let me just see. Yeah, oil lanterns with thick panes of green tinted glass. Boom, boom, boom. Put that in there. You also notice that the cultists had like an incense burner. They were walking around and waving back and forth. Incense burner, huh? Can I do a religion check on that? Sure. It's from a cult. 15. 15, yeah. You can relate a lot of religions. Maybe not specifically the dragon cultist of using incense for rituals. You can do an insight check. Insight. Where's my insight? Where are you, insight? Where are you, insight? It's alphabetical. Insight. Oh, no. I have no idea what's that word. Yeah. Anyone else want to do an insight check? I'm not paladin insightful. But I will try. You are keen. That usually implies. Anyone over like five can figure out. This is a bit of a sewer. So they're trying to mask the odor. I say to Amrek, where were you taking us exactly? You guys said you wanted to get to the villa, right? And you wanted to find. Fabus Creek. Yeah. That's right. That's right. That's what we're doing. Yeah. He's not upstairs. So I'm thinking he's down here if he's here at all. Okay, so let's loot these guys. Find a hiding spot for them because someone else comes down here. They're going to sound an alarm. Sure. Where do you want them? Roger, roger. Have we already checked them? Not yet. For loot? Okay. I rolled perception checking them for loot. Okay. Character sheet. So they have a scimitar each as well as a cloak and that incense burner. They are wearing golden masks in the shape of a devil. Both masks are different. They don't look the same. Now, are they golden or made of gold? Yeah. They are worth 25 gold pieces each. Okay. That'll do. We will pocket those and put them in the party stash. Good enough for me. Pretty much. I bite down on the mask. Yep, gold. Delicious, delicious gold. Yep, that's gold. All right. All right. Are there... You said this is a sewer system, right? Are there any drains around? Like in the floor? Yes. Not so much. If you look outside, there is like drainage ditches coming into the middle. So the halls that you see outside are your typical ledges on the sides of the hallway. And then in the center, that's your sewage line. So that's the underneathy part. Which way is the water flowing? It would be flowing. Down... Where's my arrowy bit? It's going that way. Okay. To the south. I'm going to grab a barrel. Yeah. Is it going... Put it onto my shoulder. Bring it over here. And empty the barrel into the sewer. Okay, easy enough. And then I'm picking up the bodies, stuffing them into the barrel. There you go. And then putting the barrel back. Is everything off the sides feeding into this main one and going down? Okay. Nothing's going on the side. Everything's feeding and heading south. Yep. That's exactly. All right. So you stuff all the bodies in a barrel. Well, it's just the two bodies, right? Well, yeah. The spine devils disappear. Yeah, yeah, yeah. Put a hidden spot. Hidden. Hidden. So Una says, what do you guys think? Are we looking at a whole nother nest of cultists in a dungeon? It's possible. What do you know about it? They're Amrek. They knew you. They knew you. So you were working on them. They. I've seen them in passing. They work for my mother. How far do these tunnels go down? A couple hundred feet. It's not that big. About the size of the house. Maybe a bit larger. How many levels are there below us? This is as far as people would go. That's not what I asked. This is the last level for people. The poop goes further. I see. The poop goes further. Now we're talking. To poopinity and beyond. Okay, so take us to, I can't remember the guy's name, but take us to the shit face. All right, Una, do a perception check. You hear footsteps coming from below. Below. Down south of you. I see. And you see like the flickering of something coming into view. I see guys. Somebody's coming. What time? Let's, let's set a trap because they can't be friendlies. I like that idea. All right, where is this thingy? This is. This is just this wide, right? I'm going to step back to here. Step back to here and I'm going to ready a spell. Okay. You guys are hearing two more of the cultists are coming up the way. My spell trigger is that if I see bad guys come to here, I'm letting loose with moon fire. All right, so they're, they're, uh, let me, why don't you guys do a stealth check? Passive perception, uh, with advantage. It's dark and these guys are in the difficulty 10. I'm 10 with advantage. Okay. You want me to do a cell check too? Yep. Yep. Just to see if they even look down this hallway. All right. You guys are good. So yeah, you guys. Oh, sorry. Sure. I rolled that one on the front. I know. Right. All right. So tell me how this is going to play out here. Get turn order. And you guys, how about this? I'll get them to right here, uh, right here. And then, uh, do initiative and you guys get a surprise round. Hey, this is All right. One, two, three. Who are you missing? Speed? Uh, yeah. Spear. Oh, sorry. I thought I did. All right. Luna. Um, so I want to do moon fire. Mm-hmm. And I'm doing it on both of them with that capability that it has. Uh, so they're DCing decks. I believe this is the one. Yeah. Two creatures within five feet of each other. So I can barely see this guy. So it's going on both. They need to roll decks against 14. Uh, one passed. Okay. Five on the other. Okay. And that's it. Okay. Um, these are the guys here. Um, this is a surprise round. Is that right? Yep. Okay. Um, I'm going to grapple this guy. Okay. He does a strength save against yours or something? Uh, yeah. It's a compose or opposing strength. He rolled a 16. All right. I got his ass. Okay. His movement is now zero. Um, so yeah. Sounds good to me. Paladin? Uh. Do you have the northern one? I think he's got the one on the bottom. Oh, okay. Uh, I will then wrap around. Can I put on the other side of this? Oh, absolutely. You got to jump across, but it's, it's a small enough gap for you. All right. And then I guess I'm going to also smack or not smack, but grab the dude. Okay. You, uh, do an athletics check. Athletics check. Oh, he rolled a five, so it's probably not going to matter. Well, you never know. You got him. All right. I was really hoping to see Paladin face down in some poop sludge. It's in my mouth. That would have been a funny picture to create. So they're both grappled. Not looking forward to that one. Yeah, yeah, yeah. They're grappled. All right. Let's try and kill this gentleman here. Okie doke. 12 to hit. 12's good. Six slashing. Six is not enough. All right. It's his turn now, and he can do a strength to try to free himself. Yes. A save against, uh, so he rolled a seven. Spear. Spear? Okay. Uh, it was a save, right? Yeah. Yeah, I guess. I mean, it doesn't really matter. It's not, it's not a save. It's an opposing strength check. You can also use your athletics. Oh, so I wouldn't get any bonuses, is what you're saying? No, you get your bonuses. Oh, well, I don't know. Pick one. You're fine. You're fine. He rolled a seven. You're fine. You got him. Still Una. Oh, I didn't give you a turn. Rhea. Little Rhea sunshine. Oh. Gaea. Una's turn. Sorry. Uh, so what did, what did Rhea do? No, Rhea's just, uh, hanging on. Hanging on to, okay. I'm going to do Moonfire again. Uh, they get no benefits from cover in any way on Moonfire. So 14 deck save. They both failed hard and actually they're both dead. Yeah. Yeah. Holy shit. Did I hug him to death? Yes. Are you like radiance descended? And, uh, they died. Oh, oh, sorry. I didn't, I didn't realize you cast spell out completely blank there. I'll send you something else. Yeah, of course about that. All right. Check their pockets as long as you're holding them, Una says. Just like the other two that you killed earlier. These two have golden devil masks and these two are different again. Different faces, different nose. That's the other thing. Uh, and cemeteries, but they don't carry any gold or anything else of value. Then the incense burner. All right. But you've got another dead dragon cultist. You know, they've got their, their clothing, the mask, scimitar, and one burner. All right. We're going to need more barrels. Fair. We grab, grab the mass. I'm wondering how many, how many people do we have here? We have, we've got, uh, five, right? Uh, four of you, Rayya and, uh, uh, Amrek. Well, I guess everybody should, uh, put a mask on. I think what you're, I like what you're saying here. So you want to dress up as cultists? Yeah. Yeah. Yeah. Let's get, let's get culty. Let's get culty with it. I'll, uh, I'll retrieve the other corpses from the barrel and we'll do what we can to don their equipment. Okay. And then, uh, and then I'll crumple their asses up into balls and stuff them in the barrel. Okay. So now you are all wearing a dark cloak, dark clothing, well, a dark cloak and a mask. Because I'm assuming you guys don't want to take off your equipment. I ain't taking off. This cultists can eat my nuts. Um, just, just going to metagame here for a moment. Uh, should that charm be re-established soon? I think probably another 25-ish minutes. Not like we can cast it or anything. Oh, yeah, I was just thinking when you had the guys did that, but yeah, I guess it's, uh, James did it. Is, uh, a little apprehensive. Um, I'd like to re state that I don't want to be here anymore. Ray, I kind of gives him a shove into the hallway. Yeah. It seems to be trying to put on a tough chick attitude. Tough chick. Yeah. Like he's the young whippersnapper, right? Of the, uh, all riders. Okay. And, uh, trying to show that she belongs. Gotcha. You might be overdoing it a little. All right. So you guys are wearing the, uh, cloaks. Ray, uh, looks around and she's like, uh, I'm not going to have a cloak here, guys. What do you want me to do? You're our hostage. Don't worry about it. Yeah, I was just going to say that. Okay. It's well, he loves the idea. Make it, make it look like. Make it look like, uh, Amrik has you hostage. Keep them close. All right, so she's going to follow behind you guys where, wherever you end up going. Fair enough. Little quaint, aren't we? I'm here for a mission just like you. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. 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I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. I'm here for a mission. All right, where do you want to go first, up or down? Well, the water's flowing down. Yeah, the cultists can't come from that direction. I say we check up just to see. Let's go. Do we know what kind of cultists these are? And if not, I'd like to do some sort of religion check or whatever. If they're the same cultists as before, you know, like the Cult of Three or the Dragon cultists, they look kind of like dragon cultists that we've seen. Yep, do an insight check. I've been calling these dragon cultists, but they're not. They're devil cultists. With the masks. These are related to devils. Yeah, not any particular devil that you can think of. Not that you might not know. You might not know a lot of devils, but these are definitely cultists that are here doing a devil's work. Okay, I'm going to ask, I'm going to turn around and ask, Amrik and Rayya, do you know what cult these guys are with? Since Rayya, since the Hellriders may have had experience with it, and then Amrik is living with them. Rayya kind of shakes her head and Amrik kind of shrugs and he's like, uh, not really my purview here at the house. I kind of stay out of mother's business. You're a pervert at the house. He just kind of scratches his head and looks at you and shakes it. I think we're going the other way there, Gif, or Farrix. Oh. I think we're going upstream. Yeah, we're going to check out the toilets. Thinking that maybe there's not much there. Well, because didn't they come from down here? Yeah, they came from below, but I'm thinking there might not be much around that corner. The, uh, the first set of guards came from the north. Okay, they came from both ways. All right, let's get, let's get move on here. That's right, that's the way he was, that's the way he was running too, also, when he was running away from me. Okay, I see a door. Multiple doors, actually. My goodness. I step across the poop stream. I open the door. Okay. I look inside. Yeah, hanging in the middle of the room is a 10-foot high ceiling with six three-foot long chains, chains, each ending in a hook. A flayed boar carcass hangs from four of the hooks while the remaining two hooks are bare. Does it look like, uh, it's just there to be gutted? And, uh, yeah, yeah, yeah, this is just cold storage for, uh, okay, animals, juice beer. I lost my characters. I don't know if I got drug off or I don't see, I think it's, uh, oh, never mind, sorry. Um, yeah, I'm just going to continue on. Okay, moving on down. Should I move it up or? Wait, I'm screen grabbing. I'll be ready in a sec. Okay. All right, I open this door. Peer in. Two wooden tables with benches stand in the middle of this room, which is brightly lit by six tall wrought iron candlesticks spaced along the walls. Each candlestick stands six feet high and has nine candles lit on top of it. Looks like some sort of dining hall. All right. Yeah, that's all this is. Yeah, that's the kitchen. All right. Surprised. All right, so. Which one was that? Which, this was the first one? Yeah, that one, right? So, that's, that's the, that's where they, uh, they keep the, uh, animals, the hanging animals for butchery. And then. Dang it, what's going on? Oh. You, you okay, Troj? Yeah, I just, it's my own confusion. Should I move you to the next room? Yeah. Okay, this room is a dining hall. All right. And then this is the kitchen. Okay. And we'll put you back. Have we been in both? What's that? We've been in both. Yep, you've been in all of it. All right. Two rows of tall wrought iron candlesticks light this vaulted chamber, each one bearing nine flickering candles, a seven foot tall statue of an angel with white glowing eyes and a long sword stands atop a dais to the south. A six foot tall fiend bristling with spine stands west of the statue, glaring at four black-robed cultists who kneel and chant in the middle of the room, their faces hidden behind golden devil masks, nine tapestries depicting the layers of the nine hells adore the walls. Nine tapestries, nine walls? Is that what you said? Nine tapestries depicting the layers of the nine hells. Oh, okay. I thought you said there was nine walls. I was like, I don't see nine walls. Don't confuse your perception with the DM's reality. All right. Well, I say we murder them all. Murder them all? What about some of them? Nope. I gotta tell you, John, this snipping tool is doing work. I'm glad you like it. I love it. You can also, if you open up a Word document, Word has a snipping tool as well. I'll just automatically paste it in, if that helps. I don't know. Well, I've been, I'm putting them all into, I'm putting right into my Google Drive. Ah, fair enough. I'm gonna roll initiative just in case something happens, but I gotta go feed my animals. Can I like, sprint into the room and scream there's intruders as I get close to them? There's intruders! Why not? There's intruders! All right, the chanting stops. The four cultists stand up and look at you. Okay. Do a deception check, with advantage because you're in costume. Okay, here we go. 17. You pass. All right. All right. I'm gonna yell at the remaining of my team. Get in here! Get in here! Form ranks! Form ranks! Protect everyone! So like, you guys all need to surround, surround everybody. I'm gonna motion to you guys to get in here and surround, surround the cultists. All right, so the cultists are listening to you. All right. Oh. So they kind of go like that. All right. And the spine devil goes to the altar to kind of watch. Okay. Let's get Spear over here, too. Get Spear over here, too. Oh yeah, where do you want him? Just right up front's fine. And on that note, I swing my axe as hard as I can at this guy. All right, initiative. Okay. And again, you guys get that surprise round. Oh man, I'm going to rate for my initiatives. All right, I'm just gonna refill my water. Yeah. There you go, Trove. Oh. Yeah, my initiative's been shit tonight. I haven't rolled over 10 once. I always, I always seem to do okay on initiative. Even back on my, my ranger. I think my ranger had like a bonus to it. I have an initiative of two. Is that normal? Mine's one. Okay. It's based off your dexterity modifier, I believe. Oh, no wonder my, no wonder my ranger always did so well. Yeah. I have 16 dex total, but just a two for the, the modifier, right? Yeah, I don't know. Maybe I should beef that up next time. If you have 16, the modifier should be three. I have, I have 14 dex, the modifier's two on top. So it's like 14, that's 16 total, right? No, so the way it works is that, um, you, you have, um, your bonus, which is, um, for every two above 10, you get one for every two below that, you get negative. So if you have 10, Oh, it actually, No, go ahead. Yeah. So it should be below his dex, right? What is ability score bonuses for initiative? Like I'm showing, this is showing two. If you hover over his role, that says rolling one D 20 plus two for, for initiative. So you got seven plus two. Yeah. His init, his modifier is two for dexterity. Right. Yeah. Which is, I think on, under your dex number on your character sheet. So you make sure that it says like plus two or whatever. I have to say my voice in the recording sounds nothing like the voice in my head. It never does. The guy on the recording sounds just stupid. Every time I hear my voice, I'm like, why am I such like a high pitched squealing little girl? You know, I always, I always wonder why, why does it sound like I'm have a clothespin on my nose? All right. Surprise round turn. Welcome to the world of singing. Palladine goes first. Palladine the king. So we're on, I was gone. So we diplomacy did not work. I'm assuming I ran into the room yelling at me. I was like, I'm not going to do this. I'm not going to do this. Um, I ran into the room yelling, intruders, intruders. And I said, four ranks, four ranks. And as we got up to them and they were expecting somebody to come to the door, I swung my axe. Oh, and you were like, intruders, intruders, JK. We're the intruders. Yeah. Joke law. Joke law. Look at my real face. This is, yeah. All right. Uh, I will this inner one. Yeah. Which one? Sorry. The one next to jaw jaw. Okay. One second. I get this thing where if I roll a one damage die, I get to reroll it or something. I believe. Yeah. So I'm just rerolling for damage. That's a lot better. And then I'm going, is he so live? No. Okay. Nevermind. I will come over here. Okay. All right. That's your turn. Una. Okay. Well, I'm going to stick with moonfire on these two guys. Dex save. Dex save. First run is a 16. Oh, wrong button. That's save. And the next one is a seven. Step 14 is the cutoff. Okay. So one past three damage. Three. Yeah. Okay. So one past three damage. Three. Yeah. Okay. Now we get to GIM. All right. Here comes the ax. Hopefully. Oh, yeah. Yeah. This fella here. Sure. 15 slashing. Oh, yeah. I yell, somebody call an ambulance, but not for me. Okay. All right. Derek, what's an ambulance? I yell back. Use my freezing weapon. It looks like devil eyes. Do you? I'm guessing you miss, right? That's a bit of a miss. Did you have a table for such just such an occasion? I don't. Oh, you should really do crit roll tables. I like them. Roll table. You just fucking drop your weapon or something, you know, table. Let's take a look. Let's just see what happened if you rolled that. And then it, but that hit somebody's AC. Would it still be a miss because there's a crit miss? What'd you say? Because he rolled a one. But what if somebody's he's got such a high plus? What if their AC was still nine? And would it still be a hit? Or because it was a one, is it always a miss? It the way that is a miss. I thought always a one. I thought the way the dice worked is from the very best outcome to the very worst outcome. So like, if you rolled a nine, and they had a nine of AC, you still hit them, right? But then it doesn't mean you forgo your turn. But like, there's situations where if you like roll a one, it's always a miss and roll a 20. It's always a hit. So I guess that's a, I don't know. As per the rules, when making attacks, a one is a failed attack, a 20 is a successful attack. Now, skill checks, no. If you roll a one, but you have like, I say, for example, I have a plus eight to my athletics. If I rolled a one, that means I get a nine. And if the DC is like, say, eight, and I make it, that's fine for a skill check. But as far as attacks go, the rules are, it's a miss. You would miss the attack. But so on the reverse side of it, if you rolled a 20, and you're, let's say you had a bonus up to 25, but they had a AC of 29, would that still be hit because you crit? Rolled a 20? It's a successful attack, as what John said. That's cool. All right. Now, that being said, I don't remember if this is still the rule or not. And maybe Chris or James remembers. But for the Tarrasque, oh no, this was, this was a second edition rule. That's right. The Tarrasque could only be hit on like a one or something like that. I don't remember that. Yeah. All right. That's not the way it works anymore. So, John, roll another D. Let's see what would happen. Roll a D for me. Welcome, Snow. Thanks. Sorry, I'm coming in late. I'll be quiet now. That's all right. It's not often you apologize for coming in late. I apologize for using your NPC body. Yeah, I've been using you as a shield. I mean, that's okay. Oh, he meant like shield as in maxi pad. Yeah, yeah. Not like a human shield. That's kind of what I expected. Roll damage and half it. Uh, it's a double fail. The flail wraps around your neck. Okay, so I roll the damage for my flail and half it. Yeah, and that hits me. That hits you. Bye, sirs. Goodbye. Hoisted on his own petard slash flail. What'd you call him? Did you call him a retard? No, that's hoisted on my own retard. Okay, there's 12 damage, but I still did cast the spell. So let's not roll a one again, shall we? Okay, a double one. There you go. 20 or sorry, 12. Yeah, 12 to hit. 12 misses. Okay. James, go ahead and roll initiative, my dude. How did this? How did that second guy die? This is how it acts. Yeah, I killed him. Both of them. There's a couple accidents. Intense, yeah. There's three, actually. Two on the cultist, one on John. You might even say he flailed. Oh, that was awesome. I love it. Critical flail. I'm not appreciating these jokes at my expense, guys. I do. That's okay, we do. All right, I'm going to put you up here, though, Jay. I don't think you would be, I can put you with Una. Yeah, we would strategery. It's the cultist's turn, unless James can roll above a 20 for his initiative. Uh, that's doubtful, but I mean, I can try. Do it. Just fucking do it. It makes sense he's coming in late because, uh, you guys didn't have a cultist outfit for him. I never come in late. I already made that joke. All right, this cultist comes over to try to get you, Jim, 14 to hit. I mean, sorry, what's wrong? 14 to hit you? Uh, miss. All right. Paladin, the obscene. The queen. Very small. I'm pretty sure it is. You can see the rainbows out here. Yeah, I did not. I saw I saw Lady Gaga. Well, part of Lady Gaga special on HBO is awesome. Yeah, I know what part of Lady Gaga you're looking up. Her nose. Can't help it. Look, be looking up. Go, Arvin. Yeah, I will attack this. Do. Okay, yeah. Okay. Yeah, you doing any longer? You're going to delay your whole attack. There you go. Yeah, there you go. Can I get those TPS reports on my desk? You doing anything else? No, no, no, no. All right. Um, I'm going to. I'm going to cast. Line sliver on the demon. Okay, he's got to do a save. And save DC 14. Save 13. He failed. So six psychic damage and he takes a minus 1D4 on his next saving throw. Okay, this just got slivered. Slivered. Doing anything else? No, that's it. All right, Toothle. Uh, in keeping with pride, I'm going to tell this dude here. He's gay. No, that he is, uh, the gray sprinkle on a rainbow cupcake. Oh, correct. Wisdom saving throw. Submit. They do look like they just got back from Carnaval. Anything else you're doing, Jay? No, that's it. I'm done. Okay, Kim. Tell him he's gay. Tell him he's gay. All right, let's get over here. Uh, we'll take another swing at this fella here. Okay. That's good. That's good. All right, the spine devil. Let me see if this guy's got any difference. No, he's just regular spine devil. All right, uh, he's going to bite at John. 11. No. And he's going to try to tail whip you. 17. Uh, I believe that's a yes. Yes, it is. Uh, it's six piercing and four fire as the spines lodge themselves in you. Uh-oh. You got gonorrhea. Yeah, well. I don't know. Where gonorrhea goes to die. Oh, yeah. This man is gonorrhea. All right, Farrick. All right, well. Wigging for the trees. 10, yeah, 10's a miss. I kind of duck. And that's enough. All right, once again, uh, two rows of tall wrought iron candlesticks light this vaulted chamber, each one bearing nine flickering candles, a seven foot tall statue of an angel with white glowing eyes and a long sword stands atop a dais to the south, a six foot tall feet. Oh, that's already killed. Nine tapestries depicting the layers of the nine hells adorn the walls. All right. Can I do a religion check on this angel? Sure. Uh. With advance, of course. It fails, but as Rea enters the room. He knows who that is. I think I know who it is, too, but continue. He's like, that's that's Zariel. And she, like, goes down to kneel. At the statue. Like, uh, she was our angelic protector for the hell riders. Brought us to hell to fight the devil devils, but the hell riders left her behind. The stories I've read is that she made the way for the hell riders to escape. Why, why do you think she's down here with the cultists? I don't know. I want to do I want to do a perception check. I want to know what's making her eyes glow and is the long sword real? Okay. Like an actual weapon. Uh, you don't know if the sword is real. I will assist in the perception check. All right. Uh. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I'll investigate. Yeah. You guys are pretty sure there's a statue there. Uh, you guys. Yeah. It's, it's the angelic, uh, statue of Zeriel. White glowing eyes on a long sword. Uh, inspecting it. The long sword is definitely part of the statue, but the eyes are glowing. Uh, James, you kind of notice through knocking on the, uh, statue. It's, it's probably hollow. Ooh. I relay that. There's the, uh, maybe not the whole statue, but definitely the head and neck. The top shoulders, knees and toes. No knees and toes. Eyes and ears. What about the mouth and nose? Uh, there's knees and toes, knees and toes do a, do let's see, Luna, do a perception check. You guys are missing a vamp amper. Yeah. Watch that guy. Yeah. I thought I saw a token go out of there. Yeah. He rolled high for his stealth check. And with Rayya being, uh, watching the statue, he escaped. I'm going to yell extremely quietly at Rayya. Why the fuck would you do this? Cause I want to draw more attention. Uh, well, sorry. She kind of, she, uh, her, she blushes and looks down. She blushes. I ain't hitting on you, bitch. I'm sorry. I just, with Dariel, I didn't expect her down here. It's okay. I'm very confused. I don't really know why she's here or what's going on. It's all right. There's clearly something in her head. Let's remove her head and see what's inside. Shall we? True. I climb the statue and attempt to use my blacksmith tools to decipher or find a way into the cavity in the head to just figure out what's making it glow. Uh, yeah, you look inside and there's definitely, all you see is the light, but it definitely looks like there's something inside there lighting up the eyes. The eyes are, uh, an empty hole. All right. Uh, I'm going to attempt to break it open. All right. Gently. You can do a, uh, you're using your blacksmith tools? Yeah, sure. Why not? My hammer. All right. Do a strength check. Okay. Strength, again, 23. Yeah. You are able to crack the head and, uh, break it off if you, if that's what you were going for. I don't want to clean the head clear off. I just want to make a hole in it just enough to see what's inside of it. Sure. Uh, like in the back of the head or something? Yeah, yeah, yeah. I don't want to ruin the statue. That's a good rule, so I'll let that happen. Inside you see, uh, there's a mace that's glowing. I would like to retrieve the mace. All right. It's a, uh, a standard plus one mace. The head of the mace sheds a bright light in a five foot radius and dim light for an additional five of which you can, uh, kind of turn it off or turn it on as an action. That's kind of fun. Yeah, that's cool. Is it clap on, clap off? It's not clap on, although that'd be fun because you'd be hitting people with it. You have to run the bottle. It works however you like. All right. I climbed down and say, hey, look what I found. Kind of wave it around like an idiot. It's a one handed mace. It's a one handed mace. Uh, just throw it in the backlog for now. I might take it if I like need to use a shield. All right. Can I like, uh, I'm just going to, I'm going to hang it on my belt. Yeah, it's illuminated. Is there a name for it? The one foot mace that glows or? Yeah, it's just a plus one mace. Yes. You guys can call it a good name. Plus one mace of glory hole. No, shiny mace sounds good. That's what we'll call it. Yeah. Shiny mace. Nice and shiny. It's shiny. All right. Hang it off my belt like a lantern. Do you need healing, John? Yep. I forgot you could heal. How much healing do you need? Like, are you pretty damaged or? Uh, I'm, I have about eight hit points left to heal. Okay. Cause I just spent that. Oh, perfect. There we go. It says eight, like Scott Pilgrim. Okay. So we've cracked open the statue. We've got the, the mace. Did you say someone ran off? Okay. Oh, every time charm, charm, but okay. Well, he's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. He's gone. to ride us out. So we may as well keep going. Uh, I just got a message. Jar Jar's got a bounce. All right. That's cool. We'll see it. Yeah, see it. I mean, we keep going though. Okay. I think we need to check out this room a little bit more though. Like, uh, let's check behind. Let's check behind these tapestries. I was just going to say, we better at least take the tapestry. There's nine of them. Yeah, you can do, uh, Is it a depiction of each individual realm? Let's, or layer rather. Yeah. Depicting the layers. Oh, of hell. Yeah. Of the night hell. I don't want to touch the hell tapestries. What are these little things? I'll touch the hell tapestries. Those again, lights. Yep. Those are the candlesticks. Okay. Yeah. Let's, let's, let's get paladin to do it. Yep. He'll touch anything. Which one first? Yeah. Whichever. This one. Bottom left one. That's those are candles. That's like a candle. These are tapestries. This one. All right. You can definitely move it aside. Yeah. Yeah. Perception. Oh, where are you? That's very good. Very good. You just, it's just one of the, uh, the layers of hell of the nine hells. Yeah. And you guys want me to move it? Yeah, I'll just grab onto it and slide it across. I checked behind it. Throw that bitch on the floor. Call it. Good. Oh. Call it bad. Call it bad. Getting good. Okay. Yeah, it's just, uh, a normal tapestry. Yeah, I'll go through and just kind of do the same to the rest. One by one, moving up this way and then back down. All right. Just, uh, perception checks as you're just going around. All right. So, yeah, I'll do this. Yeah. Yep. Just another, uh, layer. Layer. Rip it down. This one. Yeah. Oh, yeah. That one's getting ripped down for sure. Yep. Yeah. Fuck that guy. Fuck that guy. This one over here. And finally, um, by the way, guys. I have been rolling absolutely dog dookies. So I'm going to be cursed nine ways to hell and fucking dead in about a day and a half, I'm guessing. What are you trying to perceive, Jay? I'm just looking around the room to see if there's any anything behind the tapestries. Like if you're just pulling them all down, I'll start searching behind them to see if there's anything on the walls. All right. There's a door behind this tapestry that I make it. It was already visible. The door. No, the door just appeared for me. Yeah, it was not visible. It is now. Yeah, there's a locked doorway in that location. My goodness. And then, uh, you can keep, uh, well, actually, you just find another one right there. I found that all by myself, guys. Are they both locked? They are both locked. Also, they are. Let me click them. I get the lock. Uh, what is the? I don't have any thieves tools. Can we pretend like, uh. Take the back end of my gun. Can we pretend like Jim is still here and he uses his blacksmith tools on him? No, I can use these tools. There you go. Oh, I think he's backhanding my axe. Can't lock if there's no handle. Yeah, so you'd be able to use your thieves tools. Try to open it. All right, struggling. Yeah, yeah, yeah. Usually the DM. That's the daily life, man. Tricky. Yeah, usually you don't have to do anything. You just have to tell people to do stuff. Now, true. Uh, yeah, he never prepares. No, no, of course not. There's no, like, pre-planning or anything. Well, that's bizarre. I am, like, clicking them, but it is not. I wonder. All right, wait, you want me to do, like, a sleight of hand check or? Yeah, a sleight of hand is fine. Like, I'm clicking it. It's just not. Or just a straight dex check. Uh, no, no, no. Yeah, a sleight of hand. All right, you pop this one open. Huzzah. All right, I'm going to do a sleight of hand check. I'm going to do a sleight of hand check. I'm going to do a sleight of hand check. I'm going to do a sleight of hand check. I'm going to do a sleight of hand check. I'm going to do a sleight of hand check. You want me to pop both of them open or? Or try to? Yeah, do it. Try the other one here, Chris. Yep. That one is a bit tricky for you. Okay. You weren't able to unlock that one immediately. Again. Well, I can't get this one, guys. You'll have to bash it in. Maybe we can assist them. All right, I'll bash. Yeah, you can try to force it open with a strength check. Athletics. Athletics. 24. 24 is, yeah, you're good. You are able to bash it open. Huzzah. It opens to nothing? As you bash it open and charge in. One sec, don't move. The room is lit by a pair of tall wrought iron candles. The room is lit by a pair of tall wrought iron candlesticks in the northeast and southeastern corners. Nine candles burn atop each one, casting flickering light across a cloth-footed altar carved from a single block of obsidian, which has the small angel-shaped flame erupting from the top. A gray-haired woman kneels before the altar. I run up to her, grab her, pull her back from the altar, and say, hurry, we gotta get out of here. It's not safe. Unhand me, boy. And she pushes you outside. She didn't try to push me aside. Opposed strength check? Yeah, I'm like, no, lady, we gotta get out of here now. She beat you. I'm like, yeah, it's like a 90-year-old lady just brushes me aside. She stands up straight. Oh, what is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? What is this? Where is her stuff? There's cultists all around. Did they capture you? Roll initiative. Do we hear this going on? Do we all roll initiative? Everyone roll initiative. All right. Yeah, I assume it wouldn't have been very quiet. I'm only like 40 feet away from you guys. You guys are watching as he bursts through the wall. I don't know if I metagamed it, but I mean, I put her picture up. But I assume that it was probably common knowledge who she was. Oh, absolutely. She was a popular figure in Baldur's Gate. So I didn't like spoiler anything. Nope. One, two, three, four, five. All right. Descending. Hostile old lady wants to rip poor Palladina apart. Oh, I had to turn. Right. All right, Toothle. Discussion's going on in the other room. Palladina's pissed off at angry Karen. So hearing that, I scoot back over to the door here and I close it. And relock it from our side, because I don't. Good call. Nothing's going to like burst through there on us. Okay. That's my turn. All right, fair. Wait, did you just lock him in the room with her? No, no, no. I know the other door. Yeah. Okay, the first door that I unlocked. I'm like, nah, just in case there's guys in there. I'm just going to like close this off. Okay, so I can actually have just enough to move myself into the room. And I take my pistol. And I'm going to miss. Yep, that's a miss. And then I'm. Okay, well. That's me. All right. Raya moves forward. And I'll be right back. Yep. Palladine. All right, from now on, everything I do is non-lethal. So I'm going to like flip my great axe to like this side, you know, so it's like not sharp, but blunt and just like smack her across. I'm thinking this is non-lethal right now, but I'm going to smack her across the head with my great axe. Okay. Flat side. 22 hits. And then after that, I'm going to crawl up on. Wait a second. Back over here. Okay. Wait a second. Do a dexterity saving throw. Anything but dex. Oh, no. All right. You take 20 fire damage as a. You are engulfed in hellish flames. All right. That hot. All right. Now you can move. Yeah, I'm fire damage them. On her. I yeah, I smacked her and then I erupted into flames. Oh, and you erupted into flames. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. All right. On her. I erupt. Yeah, I smacked her and then I erupted into flames. Oh, and you erupted into flames. Yeah. All right. Okay, I'm going to. 5 10 15. 20. I'm going to cast. I'm going to cast very fire. On her. Well, it's on a 20 foot square. Okay, so she does a save. It would be. A dexterity save. So I want to put it on. Let's see. So it's a 20 foot square. I guess it would be. This weight centered here. Okay. Yeah, he failed. So she is. I don't want to fire. Yeah. All right. So what's that mean? Let's see. Any tackle against. The creature. Has advantage if the attacker can see it. I'd recommend that they can't benefit from being visible. So does that mean everybody has advantage? On attack roles for her. Yep. Okay. Is that your turn? Yeah, that's my turn. Beautiful. The. Punches paladin. 21 to hit. Yeah. For bludgeoning damage. And then the next 1 missed. All right, I will fight you. He's Misty step to appear there. Or sorry, face tap rather not Misty step face tap. So she needs to make a DC 13 wisdom saving throw when I appear. She rolled a 9. When I appear. She rolled a 9. So she is frightened of me. And we'll have to spend her turn fleeing away from me. Okay. And I will attempt to. Oh, what was the DC? 13. Okay. And I will attempt to stab her. Okay. Ha. I got a 10. Oh, no, I got a 20 because the advantage. Yep. 20 is good. 7 slashing damage. My turn is done. All right. You are engulfed into flames. Do a dexterity saving throw. I don't want to. You realize you said you feel that, right? Oh, 3D 10. Oh, my God. So I take 31 damage. No, 21. That was a 12. D12. I rolled 3D 10. 21 damage. Oh. And. Ferrix. All right. Okay. Can I ask a quick question? Yeah. A rules question. So I've got a. So fairy fire has got concentration on it, right? What, what kind of, can I only do cantrips while I'm maintaining that? Or like, what's the rule? Uh, no, you just can't. So you can cast spells, but you can't cast a spell that has concentration. Okay. So just not on the contribution. Otherwise, you have to choose. Yeah. Okay. So, but, so, but I can do reactions or, you know, bonus actions or anything like that. Yep. Okay. Sorry about that. Thank you. She failed the saving throw. Oh, boy. Oh, perfect. So she takes an extra 1d6 damage, which is two and then another two for my astral strike. And then she's going to take 21 there. And, uh, I am. Yep. But she's prone now. So, okay. And I'm going to move over here. Actually, you know what? No, I have moved next to this door and let nobody out of the room. It's a good call. All right. Paladin. Um, I'm going to hit myself in the face really, really hardly. Well, my land hands. All right. The, uh, restorative power washes over you, but does not enter you. You do not heal. Uh, I'm sitting there questioning why and contemplating my existence. My turn. Uh, one second. I'm reconnection. Okay. So I'm going to cast, um. Let me keep it. What was. My, what was it? Mine sliver was intelligence. It's probably not wise. Um, so I guess I'm going to. I'm going to, uh. I'm going to do another. I want to do another magic missile. I'm going to do them all on her. Okay. So that's six bolts. So there are three bolts of two for damage for six. And that's it. She is frightened. And you're going to move to here to try to get a far away from two full as possible. Any reactions going on boys? Yep. Not on my part. You kill. Oh, I totally forgot that. She engulfs us, but yeah. Fuck it. You kill her. She dies. He's up in a corner. You do not take that damage. It's all over. Is she dead? Dead? Can I like. Heal her so she doesn't die and we can capture her. Maybe. Uh, were you holding back your swings again? Yeah, I was, I was doing everything. Uh, non-lethal. Non-lethal. Okay. Yeah. Then she is just unconscious. Oh, I didn't know we were doing that. Good thing I didn't get the last. We should tie her up and gag her. All right. That's kinky. That's that's pretty hot. Uh, maybe end here. Sure. Okay. Sure. Yep. That's a good, good cliffhanger. Captured Duke Salamara. Van Tamper. And they're ready to interrogate her. Uh. And we win Baldur's Gate. Game over. Congratulations, guys. Regular Van Tamper dude ran off though, still, right? Yeah. Regular Amarick Van Tamper did run off. But we were using him to get to her. Yeah. So it's whatever. It's kind of crazy that we be happens to just be lying right to her, to her entire house. Yeah. You went to a couple things like the kitchen and the butchery room and. Yeah, yeah. Other than that, you went directly to her. Which was fun. All right. When can we do the next session? Do we like Saturdays? Do we like Sundays? You can put up a poll. I'm good for anything. I prefer Saturdays, but I mean, we could do Sundays. Okay. Why don't we do.

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